Marquis
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Each player shuffles a personal deck of the same 11 characters, and draws 4 as a starting hand. The rules are a little convoluted, but in "proper" order, on your turn you:
- Purchase diamonds using the previous character on your pile.
- Play a new character on top of your pile.
- Collect money from the bank and other characters as described by the card.
- Pay money to other characters that are the same as yours.
- Execute your character's special power.
I was getting excited to acquire this game while reading the rules. However, there are lots of little things that spoil the elegance of this game for me:
- Fiddly mechanism with the Clairvoyant.
- Reverse direction with the Cardsharper. There are too many direction-sensitive things in the rules to make this mechanism clean.
- Being able to use the Prosecutor from your hand.
- Many other unanswered character interactions that the rules simply do not cover--like so many other games with many-to-many interactions.
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