Games That Won't Go Away
Usually when I find a game that piques my interest, I add it to my Want List, research it for quite a bit, then either mark it as Wanted or remove it from my list forever. A few games, however, seem to be a little more tenacious. A random image, or post, or podcast renews my interest in the game, and I start looking at it again. Some games gain and lose my attention several times.
Being an obsessive person, I am starting to think it's better to potentially waste a small amount of money on a game I can't get out of my head rather than lose sleep over games I might or might not buy.
Antike: The boards are beautiful, the rondel mechanism is very cool, the rules are at least B+ on my scale, and I really feel I should own at least one civ-type game. I was on the fence for a long time. Chris Farrell made some excellent points and got me to drop it. Scott Nicholson's vlog got me interested again. I think it's time.
Lock 'N Load: Band of Heroes: As I've said elsewhere, I've been looking for a nice clean squad-level wargame for a long time. I've been critical of the rules, and concerned over some of the component quality. The game has been well-received by most people that I've read. It does fall quite short of what serious wargamers consider to be accurate simulation, especially with regards to defensive fire. But for an honest first go at a wargame, I don't think it can really be too far off the mark for me. At a minimum, it would give me some foundation upon which to base future wargaming choices. And, with some luck, I may find that it's just what I'm looking for.
Shadows Over Camelot: Everything about this game wants me to buy it, with the exception of the collaboration rules. I seriously dislike subjectivity in games. The notion of having to basically play the game with different "house rules" with every group knots my stomach. But I will always regret not trying it if I don't get it. Since I am the game buyer and the game teacher in my groups, it's up to me. I will have to somehow come up with a set of objective collaboration rules that do not squash the fun of the game.
$150 for peace of mind is a good trade.
[Antike image by garyjames]