Yspahan

The theme is meaningless. The choices are uninteresting. Of course, there's skill involved, but not at a level that I care to exercise. It has the hallmark of a game with direct interaction, yet every time I have the chance to steal a row of dice or send a cube to the caravan, I start to wonder what's on TV.
The fact that it got a Spiel des Jahres nomination should be a clue that this game was destined for my "maybe never play again" pile. It will likely join other recent uninspiring purchases: Hermagor and UR.
Yspahan image by richardsgamepack
6 Comments:
Oh come on, Jim, there are at two or three interesting decisions to make during the game. One, at least.
I will trade for you Hermagor.
Haven't played it myself, and since I watched the "Boardgames with Scott"-episode about it, I have no desire to whatsoever. Your comment sealed the deal. I'll play it if somebody else buys/brings it. Once...
My feelings about the game haven't changed since my first play, but I keep trying to give it another chance hoping something will click. It's happened before.
Anonymous: Who are you?
I find it to be quick, light, and fun. So it works in that capacity for me.
We played it once - it had camels ! Saw very few inter-player strategies, or choices, or elements of fun, or reasons to play again. Ever.
It DID have camels though...
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